Sony has been making strides when it comes to accessibility in gaming. In their recent first party games they offer an impressive suite of features to enable you to game your way. At the 2022 Game awards God of War Ragnarök even won for innovation in accessibility.
But when it comes to hardware Xbox clearly had them beat with the Xbox Adaptive Controller. Enter Project Leonardo, Sony’s controller solution to increase access to gaming:
Through conversations with accessibility experts and incredible organizations like AbleGamers, SpecialEffect and Stack Up, we’ve designed a highly configurable controller that works in tandem with many third-party accessibility accessories and integrates with the PS5 console to open up new ways of gaming. It is built to address common challenges faced by many players with limited motor control, including difficulty holding a controller for long periods, accurately pressing small clusters of buttons or triggers, or positioning thumbs and fingers optimally on a standard controller.
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